![]() ![]() When you are done, merge the 2 to unwrap the UVMAP and bake your textures.ħ. ![]() Use the imported meshes as template and mesh the model 1 and 2 (the tile and the post). They will simply repeat over tiles with a post (or not) between each tile, then use the model 2 for diagonals and the model 4,5 and 6 for curved rooms. Unlike the stairs, f ences are easy to make because they don’t need any vertex paint. ![]()
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